Studying with us

The M.Sc. in Digital Games is a multi-disciplinary programme which will provide you, the student, with a deeper understanding of the theoretical and practical aspects of game design. The Masters will refine your game design knowledge for you to get a job in the game industry and will also strengthen your research skills for you to pursue further studies on a PhD level.

The Institute actively organises events and courses that allow for students to gain the practical experience that is essential to breaking into the industry. As a research institute there are a number of funding research positions available at the Institute itself. Our students have gone on to find employment at small indie studios as well as in large game studios such as CD Projekt RED and Creative Assembly.

The M.Sc. in Digital Games is a two-year programme taught by leading researchers in fields of game analysis, game design and game technology.

Students work on practical game development projects and apply techniques of game design to areas such as education and media. They also engage in critical game analysis and develop experiments with digital game technology.

Game design is the core of the programme and is taken by all students. In our game design classes, students learn the techniques and processes involved in conceptualizing and crafting a game and reflect on the socio-cultural roles and aspirations of game design. They explore game ideas, build and test prototypes and develop games by themselves or as part of a creative team.

Students choose to complement their study of game design with one of two streams:

This stream explores how the humanities (particularly philosophy, literature and cultural studies) help us to understand what games are, what they do and how we experience them. Students learn to employ theoretical and conceptual tools to critically analyse games, model player experiences and understand narrative in games.

This stream engages with the technological aspects of games, together with related fields of computer science. Students learn the necessary skills and knowledge to pursue research in artificial and computational intelligence, machine learning, affective computing, procedural game content generation and computational game creativity. They also learn about game engines and graphics programming.


https://www.um.edu.mt/digitalgames/aboutus/studyingwithus/