Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/19266
Title: | Transform everything |
Authors: | Galea, Matthew |
Keywords: | Sculpture Meaning (Philosophy) Computer art |
Issue Date: | 2016-04 |
Publisher: | University of Malta |
Citation: | Galea, M. (2016). Transform everything. THINK Magazine, 16, 16. |
Abstract: | Digital technology opens up new possibilities for the visual arts. It allows artists to go beyond the traditional constraints of art. Sculpture is a centuries-old tradition reliant on the relationship between the artefact, and its material and space around it. In the past, sculpture was confined to being a physical act; it produced threedimensional tangible objects that had little to do with the digital world. But this is just one side, if you would forgive the pun, to sculpture. Sculpture can be viewed as a mental process. It is the act of remediating things, or rather reassigning meaning to objects. Marcel Duchamp’s infamous sculpture ‘Fountain’ (1917) is perhaps a perfect example of this. Meaning is a social and cultural construct created through interactions by people with the objects and their environment. Since meaning is fabricated by society, then it stands to reason how the same objects have held multiple interpretations through time. |
URI: | https://www.um.edu.mt/library/oar//handle/123456789/19266 |
Appears in Collections: | Scholarly Works - FacMKSDA Think Magazine, Issue 16 Think Magazine, Issue 16 |
Files in This Item:
File | Description | Size | Format | |
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Think 16 - A10.pdf | Transform everything | 581.88 kB | Adobe PDF | View/Open |
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