Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/23052
Title: | Rendering as a service |
Authors: | Bugeja, Keith |
Keywords: | Cloud computing Electronic data processing -- Distributed processing Rendering (Computer graphics) Image processing -- Digital techniques |
Issue Date: | 2012-11 |
Publisher: | University of Malta. Faculty of ICT |
Citation: | Bugeja, K. (2012). Rendering as a service. Computer Science Annual Workshop CSAW’12, Msida. 31-32. |
Abstract: | High-fidelity rendering requires a substantial amount of computational resources to accurately simulate lighting in virtual environments. While desktop computing, boosted by modern graphics hardware has shown promise in delivering realistic rendering at interactive rates, rendering moderately complex scenes may still elude single machine systems. Moreover, with the increasing adoption of mobile devices, which are incapable of achieving the same computational performance, there is certainly a need for access to further computational resources that would be able to guarantee a certain level of quality. |
URI: | https://www.um.edu.mt/library/oar//handle/123456789/23052 |
Appears in Collections: | Scholarly Works - FacICTCS |
Files in This Item:
File | Description | Size | Format | |
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Proceedings of CSAW12 - A14.pdf | 853.36 kB | Adobe PDF | View/Open |
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