Browsing by Author Bidarra, Rafael
Showing results 1 to 4 of 4
Issue Date | Title | Author(s) |
2016 | Constructive generation methods for dungeons and levels | Shaker, Noor; Liapis, Antonios; Togelius, Julian; Lopes, Ricardo; Bidarra, Rafael |
2018 | Explainable AI for designers : a human-centered perspective on mixed-initiative co-creation | Zhu, Jichen; Liapis, Antonios; Risi, Sebastian; Bidarra, Rafael; Youngblood, G. Michael |
2018 | Mixed-media game AI | André, Elizabeth; Bakkes, Sander; Bidarra, Rafael; Dahlskog, Steve; Palosari Eladhari, Mirjam; Paiva, Ana; Preuss, Mike; Smith, Gillian; Sullivan, Anne; Thompson, Tommy; Thue, David; Yannakakis, Georgios N.; Young, Michael R.; Liapis, Antonios |
2019 | Orchestrating game generation | Liapis, Antonios; Yannakakis, Georgios N.; Nelson, Mark J.; Preuss, Mike; Bidarra, Rafael |