Browsing by Author Liu, Jialin
Showing results 1 to 4 of 4
Issue Date | Title | Author(s) |
2021 | Deep learning for procedural content generation | Liu, Jialin; Snodgrass, Sam; Khalifa, Ahmed; Risi, Sebastian; Yannakakis, Georgios N.; Togelius, Julian |
2021 | Experience-driven PCG via reinforcement learning : a Super Mario Bros study | Shu, Tianye; Liu, Jialin; Yannakakis, Georgios N. |
2019 | General video game AI : a multitrack framework for evaluating agents, games, and content generation algorithms | Perez-Liebana, Diego; Liu, Jialin; Khalifa, Ahmed; Gaina, Raluca D.; Togelius, Julian; Lucas, Simon M. |
2021 | Keiki : towards realistic danmaku generation via sequential GANs | Wang, Ziqi; Liu, Jialin; Yannakakis, Georgios N. |