Browsing by Subject Games -- Psychological aspects
Showing results 1 to 8 of 8
Issue Date | Title | Author(s) |
2017-08 | De-roling from experiences and identities in virtual worlds | Gualeni, Stefano; Vella, Daniel; Harrington, Johnathan |
2014-11-16 | Felino : the philosophical practice of making an interspecies video game | Westerlaken, Michelle; Gualeni, Stefano |
2020-08-10 | The implied designer and the experience of gameworlds | Van de Mosselaer, Nele; Gualeni, Stefano |
2019-08-08 | On the de-familiarizing and re-ontologizing effects of glitches and glitch-alikes | Gualeni, Stefano |
2019-08-10 | Processes of roling : mechanisms for adopting subjectivities in the gameworld | Vella, Daniel; Gualeni, Stefano; Arjoranta, Jonne |
2015-10-15 | Self-transformation through game design | Gualeni, Stefano |
2019-03 | Student-centred learning through serious games | Camilleri, Mark Anthony; Camilleri, Adriana Caterina |
2019-02 | The students’ intrinsic and extrinsic motivations to engage with digital learning games | Camilleri, Mark Anthony; Camilleri, Adriana Caterina |