Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/102221
Title: | Mixed-initiative creative interfaces |
Authors: | Deterding, Sebastian Hook, Jonathan Fiebrink, Rebecca Gillies, Marco Gow, Jeremy Akten, Memo Smith, Gillian Liapis, Antonios Compton, Kate |
Keywords: | Application software Computer games -- Programming User interfaces (Computer systems) Artificial intelligence Human-computer interaction |
Issue Date: | 2017 |
Publisher: | Association for Computing Machinery |
Citation: | Deterding, S., Hook, J., Fiebrink, R., Gillies, M., Gow, J., Akten, M.,…Compton, K. (2017). Mixed-initiative creative interfaces. 2017 CHI Conference, Denver. 628-635. |
Abstract: | Enabled by artificial intelligence techniques, we are witnessing the rise of a new paradigm of computational creativity support: mixed-initiative creative interfaces put human and computer in a tight interactive loop where each suggests, produces, evaluates, modifies, and selects creative outputs in response to the other. This paradigm could broaden and amplify creative capacity for all, but has so far remained mostly confined to artificial intelligence for game content generation, and faces many unsolved interaction design challenges. This workshop therefore convenes CHI and game researchers to advance mixed-initiative approaches to creativity support. |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/102221 |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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Mixed-Initiative_Creative_Interfaces_2017.pdf Restricted Access | 2.09 MB | Adobe PDF | View/Open Request a copy |
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