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DC Field | Value | Language |
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dc.contributor.author | Grech, Elaine Marie | - |
dc.contributor.author | Briguglio, Marie | - |
dc.contributor.author | Said, Emanuel | - |
dc.date.accessioned | 2023-06-05T20:23:56Z | - |
dc.date.available | 2023-06-05T20:23:56Z | - |
dc.date.issued | 2023 | - |
dc.identifier.citation | Grech, E. M., Briguglio, M. & Said, E.(2023). Self-tracking and gamification of physical activity : effects on wellbeing. 7th International GamiFIN Conference 2023, Lapland. 119-131. | en_GB |
dc.identifier.uri | https://www.um.edu.mt/library/oar/handle/123456789/110427 | - |
dc.description.abstract | The use of physical activity trackers and gamification can have wide-ranging benefits, however, their effect on wellbeing has not yet been sufficiently examined in literature. Our study examines whether gamified and non-gamified self-tracking experiences create positive psychological responses that yield enhanced wellbeing. We gathered data on self-reported happiness and life satisfaction before and after a four-week self-tracking experience of physical activity, with and without the use of gamification. We measured the users’ emotional and cognitive responses and parsed out the effect of these psychological outcomes on the users’ subjective wellbeing. We found that users’ perceived usefulness of the experience was associated with an increase in the individuals’ life satisfaction, while enjoyment and interest were linked to an increase in the individuals’ happiness. Both gamified and non-gamified selftracking experiences evoked similar positive emotional and cognitive responses, yielding similar gains in wellbeing. Future research could explore long-term health and wellbeing impacts. | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | GamiFIN 2023. CEUR-WS | en_GB |
dc.rights | info:eu-repo/semantics/restrictedAccess | en_GB |
dc.subject | Gamification | en_GB |
dc.subject | Exercise -- Psychological aspects | en_GB |
dc.subject | Well-being | en_GB |
dc.subject | Happiness | en_GB |
dc.title | Self-tracking and gamification of physical activity : effects on wellbeing | en_GB |
dc.type | conferenceObject | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.bibliographicCitation.conferencename | 7th International GamiFIN Conference 2023 | en_GB |
dc.bibliographicCitation.conferenceplace | Lapland, Finland. 18-21/04/2023. | en_GB |
dc.description.reviewed | peer-reviewed | en_GB |
Appears in Collections: | Scholarly Works - FacEMAMar |
Files in This Item:
File | Description | Size | Format | |
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Self-tracking_and_gamification_of_physical_activity_Effects_on_wellbeing_2023.pdf Restricted Access | 1.52 MB | Adobe PDF | View/Open Request a copy |
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