Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/123172
Title: Musicking in the cybermedia : digital games as musical venues
Authors: Oliva, Costantino
Keywords: Video game music
Computer game music
Games -- Design
Musicology
Issue Date: 2024
Publisher: University of Arts in Belgrade
Citation: Oliva, C. (2024). Musicking in the cybermedia : digital games as musical venues. Music Beyond the Concert Hall - XVI International Conference of the Department of Musicology Faculty of Music, University of Arts in Belgrade.
Abstract: What is the space devoted to music in contemporary digital games? This paper will explore the nature of digital games as venues for musical encounter, focusing on music and non-music games alike. Music forms an integral part of game engagement, with extensive compositions or sparse musical fragments being deployed in game environments through multiple modalities. While forms of mise-en-scène compatible with the filmic tradition remain, dynamic or generative musical systems are often used, determining different sonic juxtaposition for different play sessions. Digital games are objects capable of reconfiguring during use (Aarseth & Calleja 2015), and musical content is also involved in this process.
URI: https://www.um.edu.mt/library/oar/handle/123456789/123172
Appears in Collections:Scholarly Works - InsDG

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