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DC Field | Value | Language |
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dc.contributor.author | Attard, Nicholas | - |
dc.contributor.author | Debono, Carl James | - |
dc.date.accessioned | 2017-02-15T15:41:57Z | - |
dc.date.available | 2017-02-15T15:41:57Z | - |
dc.date.issued | 2014 | - |
dc.identifier.citation | Attard, N., & Debono, C. J. (2014). Implementation of fast free-viewpoint video rendering on graphics processing units. IEEE Visual Communications and Image Processing Conference, Valletta. 378-381. | en_GB |
dc.identifier.uri | https://www.um.edu.mt/library/oar//handle/123456789/16577 | - |
dc.description.abstract | This paper presents the development of a fast Free-Viewpoint Video (FW) rendering algorithm that exploits the parallelism offered by General Purpose Graphics Processing Units (GPGPUs). The system generates virtual views through the use of Depth Image-Based Rendering (DIBR) algorithms, implemented using NVidia® Compute Unified Device Architecture (CUDA). A novel reference image brightness adjustment algorithm that exploits the correspondences between matching pixels in the reference images to avoid drastic brightness switching while navigating in between views is also discussed. The developed solution ensures that data transfers are kept at a minimum, thus improving the overall rendering speed. Objective and subjective test results show that, for typical free-view scenarios, the proposed algorithm can be successfully deployed in real-time FW systems, providing a good Quality of Experience (QoE). | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_GB |
dc.rights | info:eu-repo/semantics/restrictedAccess | en_GB |
dc.subject | Rendering (Computer graphics) | en_GB |
dc.subject | Signal processing | en_GB |
dc.subject | Three-dimensional display systems | en_GB |
dc.subject | Graphics processing units | en_GB |
dc.title | Implementation of fast free-viewpoint video rendering on graphics processing units | en_GB |
dc.type | conferenceObject | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.bibliographicCitation.conferencename | IEEE Visual Communications and Image Processing Conference | en_GB |
dc.bibliographicCitation.conferenceplace | Valletta, Malta, 7-10/12/2014 | en_GB |
dc.description.reviewed | peer-reviewed | en_GB |
dc.identifier.doi | 10.1109/VCIP.2014.7051585 | - |
Appears in Collections: | Scholarly Works - FacICTCCE |
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File | Description | Size | Format | |
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Implementation of fast free-viewpoint video rendering on graphics processing units.pdf Restricted Access | Implementation of fast free-viewpoint video rendering on graphics processing units | 469.2 kB | Adobe PDF | View/Open Request a copy |
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