Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/19661
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dc.contributor.authorBonnici, Alexandra-
dc.contributor.authorIsrael, Johann Habakuk-
dc.contributor.authorMuscat, Anne Marie-
dc.contributor.authorCamilleri, Daniel-
dc.contributor.authorCamilleri, Kenneth P.-
dc.contributor.authorRothenburg, Uwe-
dc.date.accessioned2017-06-06T07:37:01Z-
dc.date.available2017-06-06T07:37:01Z-
dc.date.issued2015-
dc.identifier.citationBonnici, A., Israel, J. H., Muscat, A. M., Camilleri, D., Camilleri, K. P., & Rothenburg, U. (2015). Investigating user response to a hybrid sketch based interface for creating 3D virtual models in an immersive environment. 10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015, Berlin. 470-477.en_GB
dc.identifier.isbn9789897580871-
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/19661-
dc.descriptionThis research was done in collaboration with the Fraunhofer Institute for Production Systems and Design Technology Berlin. It was supported by VISIONAIR, a project funded by the European Commission under grant agreement 262044.en_GB
dc.description.abstractComputer modelling of 2D drawings is becoming increasingly popular in modern design as can be witnessed in the shift of modern computer modelling applications from software requiring specialised training to ones targeted for the general consumer market. Despite this, traditional sketching is still prevalent in design, particularly so in the early design stages. Thus, research trends in computer-aided modelling focus on the the development of sketch based interfaces that are as natural as possible. In this paper, we present a hybrid sketch based interface which allows the user to make draw sketches using offline as well as online sketching modalities, displaying the 3D models in an immersive setup, thus linking the object interaction possible through immersive modelling to the flexibility allowed by paper-based sketching. The interface was evaluated in a user study which shows that such a hybrid system can be considered as having pragmatic and hedonic value.en_GB
dc.language.isoenen_GB
dc.publisherSciTePressen_GB
dc.rightsinfo:eu-repo/semantics/openAccessen_GB
dc.subjectComputer graphicsen_GB
dc.subjectThree-dimensional modelingen_GB
dc.subjectShared virtual environmentsen_GB
dc.titleInvestigating user response to a hybrid sketch based interface for creating 3D virtual models in an immersive environmenten_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencename10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015en_GB
dc.bibliographicCitation.conferenceplaceBerlin, Germany, 11-14/03/2015en_GB
dc.description.reviewedpeer-revieweden_GB
Appears in Collections:Scholarly Works - FacEngSCE



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