Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/22578
Full metadata record
DC FieldValueLanguage
dc.contributor.authorSpiteri Staines, Tony-
dc.date.accessioned2017-10-13T15:44:52Z-
dc.date.available2017-10-13T15:44:52Z-
dc.date.issued2006-
dc.identifier.citationSpiteri Staines, T. (2006). A brief comparison of real-time software design methods. 4th Computer Science Annual Workshop (CSAW’06), Bighi. 1-5.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/22578-
dc.description.abstractThis paper briefly attempts to compare several mainstream methods/methodologies that are used for the analysis and design of real time systems. These are i) CORE, ii) YSM, iii) MASCOT, iv) CODARTS, v) HOOD, vi) ROOM, vii) UML, viii) UML-RT. Methods i-iii are use a data driven approach, whilst methods iv-vii use an object-oriented approach. All these methods have their advantages and disadvantages. Thus it is difficult to decide which method is best suited to a particular real-time design situation. Some methods like YSM, MASCOT and CODARTS are more oriented towards designing event driven systems and reactive behavior. Object oriented methods like the UML have many diagrams obtained from other methods. In the first part of the paper each method is briefly presented and its main features are explained. In the second part a score based ranking is used to try to identify which method has the best overall characteristics for real time development. The final results are presented in a tabular form and using a bar chart. In addition to this it is explained how each method fits in the SDLC. Both the score of each method and how it fits in the SDLC must be considered when selecting methods. To conclude some other issues are explained, because the selection of one method does not automatically imply that there will not be any problems.en_GB
dc.language.isoenen_GB
dc.publisherUniversity of Malta. Faculty of ICTen_GB
dc.rightsinfo:eu-repo/semantics/openAccessen_GB
dc.subjectSoftware engineeringen_GB
dc.subjectComputer software -- Developmenten_GB
dc.subjectProduct life cycleen_GB
dc.subjectObject-oriented methods (Computer science)en_GB
dc.subjectReal-time programmingen_GB
dc.titleA brief comparison of real-time software design methodsen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencename4th Computer Science Annual Workshop (CSAW’06)en_GB
dc.bibliographicCitation.conferenceplaceBighi, Malta, 5-6/12/2006en_GB
dc.description.reviewedpeer-revieweden_GB
Appears in Collections:Scholarly Works - FacICTCIS
Scholarly Works - FacICTCS

Files in This Item:
File Description SizeFormat 
Proceedings of CSAW'06 - A18.pdf61.16 kBAdobe PDFView/Open


Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.