Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/22939
Title: | Extending neuro-evolutionary preference learning through player modelling |
Authors: | Martinez, Hector P. Hullett, Kenneth Yannakakis, Georgios N. |
Keywords: | Computer simulation Computer games |
Issue Date: | 2010 |
Publisher: | Institute of Electrical and Electronics Engineers Inc. |
Citation: | Martinez, H. P., Hullett, K., & Yannakakis, G. N. (2010). Extending neuro-evolutionary preference learning through player modelling. 2010 IEEE Conference on Computational Intelligence and Games, Copenhagen. 313-320. |
Abstract: | In this paper we propose a methodology for improving the accuracy of models that predict self-reported player pairwise preferences. Our approach extends neuro-evolutionary preference learning by embedding a player modeling module for the prediction of player preferences. Player types are identified using self-organization and feed the preference learner. Our experiments on a dataset derived from a game survey of subjects playing a 3D prey/predator game demonstrate that the player model-driven preference learning approach proposed improves the performance of preference learning significantly and shows promise for the construction of more accurate cognitive and affective models. |
URI: | https://www.um.edu.mt/library/oar//handle/123456789/22939 |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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Extending_neuro-evolutionary_preference_learning_t.pdf | 355.11 kB | Adobe PDF | View/Open |
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