Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/23558
Title: Freer than we think
Authors: Gualeni, Stefano
Keywords: Games -- Study and teaching
Games -- Design
Technology -- Philosophy
Foucault, Michel, 1926-1984
Issue Date: 2014-11-14
Publisher: The Game Philosophy Network
Citation: Gualeni, S. (2014). Freer than we think. Philosophy of Computer Games Conference, Istanbul.
Abstract: The purpose of this paper is that of exploring and framing what is – in my opinion – a quality of the process of game design that was largely overlooked by academia: its capability to function as a liberation practice. In pursuing this goal, this text will present arguments and observations that build on two fundamental beliefs: an understanding of ‘play’ as a transformative practice (section 1), and the embracing of the practice of design as a ‘technique of the self’ (section 2). Proceeding from those premises, a synthetic claim on (game) design as a way of practicing freedom will be offered in the concluding section of this paper (section 3).
URI: https://www.um.edu.mt/library/oar//handle/123456789/23558
Appears in Collections:Scholarly Works - InsDG

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