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dc.contributor.authorCamilleri, Vanessa-
dc.contributor.authorFreitas, Sara de-
dc.contributor.authorMontebello, Matthew-
dc.contributor.authorMcDonagh-Smith, Paul-
dc.date.accessioned2018-01-03T15:09:16Z-
dc.date.available2018-01-03T15:09:16Z-
dc.date.issued2013-
dc.identifier.citationCamilleri, V., DeFreitas, S., Montebello, M., & McDonagh-Smith, P. (2013). A case study inside a virtual world - use of analytics for immersive spaces. 3rd International Conference on Learning Analytics and Knowledge, Leuven. 230-234.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/25338-
dc.description.abstractIn this paper we describe some case studies of the use of virtual worlds in corporate training as well as Higher Education. In particular for Higher Education we describe how the Virtual World constructed using the platform Avaya Live Engage, is used as an immersive environment with pre-service teachers, who are undergoing a 1-year teacher training program, and how the data analytics collected in-world is being used to monitor and direct content development. We focus our studies on the initial hypothesis that 3D immersive environments are highly engaging and offer an experience that goes beyond the ‘traditional’ online education. We want to combine different analysis methods to be able to get empirical evidence showing the students’ engagement with the 3D space in ways that can help us in the design of the learning experience accompanying the learners in their journey. In this paper we describe the research methods we use for the study, and give an overview of the information we can collect from the in-world analytics. We also propose how these analytics can be used for a predictive model with the intention of refocusing the virtual world experience to match learner needs.en_GB
dc.language.isoenen_GB
dc.publisherACMen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectVirtual realityen_GB
dc.subjectMobile communication systems in educationen_GB
dc.subjectData integration (Computer science)en_GB
dc.titleA case study inside a virtual world - use of analytics for immersive spacesen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencename3rd International Conference on Learning Analytics and Knowledgeen_GB
dc.bibliographicCitation.conferenceplaceLeuven, Belgium, 2013en_GB
dc.description.reviewedpeer-revieweden_GB
dc.identifier.doi10.1145/2460296.2460341-
Appears in Collections:Dissertations - FacMKS - 2017
Scholarly Works - FacICTAI

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