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DC Field | Value | Language |
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dc.contributor.author | Aarseth, Espen | - |
dc.contributor.author | Calleja, Gordon | - |
dc.date.accessioned | 2018-02-09T06:54:54Z | - |
dc.date.available | 2018-02-09T06:54:54Z | - |
dc.date.issued | 2015 | - |
dc.identifier.citation | Aarseth, E., & Calleja, G. (2015). The word game : the ontology of an undefinable object. 10th International Conference on the Foundations of Digital Games. California. | en_GB |
dc.identifier.isbn | 9780991398249 | - |
dc.identifier.uri | https://www.um.edu.mt/library/oar//handle/123456789/26620 | - |
dc.description.abstract | In this paper we address the problem of defining games formally, following Wittgenstein's dictum that games cannot be defined adequately as a formal category. Several influential attempts at definitions will be evaluated and shown to be inadequate. As an alternative, we propose a descriptive model of the definable supercategory that games belong to, cybermedia, that is pragmatic, open, and capable of meeting the needs of the diverse, intensely interdisciplinary field of game studies for a uniting conceptuallization of its main phenomenon. Our approach, the Cybermedia model, consisting of Player, Sign, Mechanical System, and Material Medium, offers a medium-independent, flexible and analytically useful way to contrast different approaches in games research and to determine which aspect of the phenomenon one is talking about when the word ‘game’ is used. | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | Foundations of Digital Games | en_GB |
dc.rights | info:eu-repo/semantics/openAccess | en_GB |
dc.subject | Virtual reality -- Social aspects | en_GB |
dc.subject | Ontology | en_GB |
dc.subject | Shared virtual environments | en_GB |
dc.title | The word game : the ontology of an undefinable object | en_GB |
dc.type | conferenceObject | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.bibliographicCitation.conferencename | 10th International Conference on the Foundations of Digital Games (FDG 2015) | en_GB |
dc.bibliographicCitation.conferenceplace | California, United States, 22-25/06/2015 | en_GB |
dc.description.reviewed | peer-reviewed | en_GB |
Appears in Collections: | Scholarly Works - InsDG |
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File | Description | Size | Format | |
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The_word_game_the_ontology_of_an_undefinable_object_2015.pdf | 418.07 kB | Adobe PDF | View/Open |
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