Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/29727
Title: | Grounding truth via ordinal annotation |
Authors: | Yannakakis, Georgios N. Martinez, Hector P. |
Keywords: | Computer games Computer games -- Design -- Evaluation Human-computer interaction |
Issue Date: | 2015-09 |
Publisher: | Institute of Electrical and Electronics Engineers Inc. |
Citation: | Yannakakis, G. N., & Martinez, H. P. (2015). Grounding truth via ordinal annotation. International Conference on Affective Computing and Intelligent Interaction (ACII) IEEE, Xi’an, China, 574-580. |
Abstract: | The question of how to best annotate affect within available content has been a milestone challenge for affective computing. Appropriate methods and tools addressing that question can provide better estimations of the ground truth which, in turn, may lead to more efficient affect detection and more reliable models of affect. This paper introduces a rank-based real-time annotation tool, we name AffectRank, and compares it against the popular rating-based real-time FeelTrace tool through a proofof- concept video annotation experiment. Results obtained suggest that the rank-based (ordinal) annotation approach proposed yields significantly higher inter-rater reliability and, thereby, approximation of the underlying ground truth. The key findings of the paper demonstrate that the current dominant practice in continuous affect annotation via rating-based labeling is detrimental to advancements in the field of affective computing. |
URI: | https://www.um.edu.mt/library/oar//handle/123456789/29727 |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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Grounding_truth_via_ordinal_annotation_2015.pdf | 1.27 MB | Adobe PDF | View/Open |
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