Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/29729
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dc.contributor.authorHoover, Amy K.-
dc.contributor.authorCachia, William-
dc.contributor.authorLiapis, Antonios-
dc.contributor.authorYannakakis, Georgios N.-
dc.date.accessioned2018-05-03T09:34:29Z-
dc.date.available2018-05-03T09:34:29Z-
dc.date.issued2015-04-
dc.identifier.citationHoover, A. K., Cachia, W., Liapis, A., & Yannakakis, G. N. (2015). Audioinspace: exploring the creative fusion of generative audio, visuals and gameplay. International Conference on Evolutionary and Biologically Inspired Music and Art (EvoMUSART 2015), Denmark.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/29729-
dc.description.abstractComputer games are unique creativity domains in that they elegantly fuse several facets of creative work including visuals, narra- tive, music, architecture and design. While the exploration of possibil- ities across facets of creativity o ers a more realistic approach to the game design process, most existing autonomous (or semi-autonomous) game content generators focus on the mere generation of single domains (creativity facets) in games. Motivated by the sparse literature on mul- tifaceted game content generation, this paper introduces a multifaceted procedural content generation (PCG) approach that is based on the in- teractive evolution of multiple arti cial neural networks that orchestrate the generation of visuals, audio and gameplay. The approach is evaluated on a spaceship shooter game. The generated artifacts|a fusion of audio- visual and gameplay elements | showcase the capacity of multifaceted PCG and its evident potential for computational game creativity.en_GB
dc.description.sponsorshipThis re-search is supported, in part, by the FP7 ICT project C2Learn (project no: 318480) and by the FP7 Marie Curie CIG project AutoGameDesign (project no: 630665).en_GB
dc.language.isoenen_GB
dc.publisherEvoMUSARTen_GB
dc.rightsinfo:eu-repo/semantics/openAccessen_GB
dc.subjectEvolutionary computationen_GB
dc.subjectComputer games -- Designen_GB
dc.subjectPentatonic scalesen_GB
dc.titleAudioInSpace : exploring the creative fusion of generative audio, visuals and gameplayen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencenameInternational Conference on Evolutionary and Biologically Inspired Music and Art (EvoMUSART 2015)en_GB
dc.bibliographicCitation.conferenceplaceCopenhagen, Denmark, 08-10/04/2015en_GB
dc.description.reviewedpeer-revieweden_GB
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