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DC Field | Value | Language |
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dc.contributor.author | Shaker, Noor | - |
dc.contributor.author | Togelius, Julian | - |
dc.contributor.author | Yannakakis, Georgios N. | - |
dc.contributor.author | Poovanna, Likith | - |
dc.contributor.author | Ethiraj, Vinay S. | - |
dc.contributor.author | Johansson, Stefan J. | - |
dc.contributor.author | Reynolds, Robert G. | - |
dc.contributor.author | Heether, Leonard K. | - |
dc.contributor.author | Schumann, Tom | - |
dc.contributor.author | Gallagher, Marcus | - |
dc.date.accessioned | 2018-05-09T07:49:35Z | - |
dc.date.available | 2018-05-09T07:49:35Z | - |
dc.date.issued | 2013-08 | - |
dc.identifier.citation | Shaker, N., Togelius, J., Yannakakis, G. N., Poovanna, L., Ethiraj, V. S., Johansson, S. J.,...Gallagher, M. (2013). The turing test track of the 2012 Mario AI championship: entries and evaluation. IEEE Conference on Computational Intelligence and Games (CIG), 2013, Niagara Falls. 1-8. | en_GB |
dc.identifier.uri | https://www.um.edu.mt/library/oar//handle/123456789/29885 | - |
dc.description.abstract | The Turing Test Track of the Mario AI Championship focused on developing human-like controllers for a clone of the popular game Super Mario Bros. Competitors participated by submitting AI agents that imitate human playing style. This paper presents the rules of the competition, the software used, the voting interface, the scoring procedure, the submitted controllers and the recent results of the competition for the year 2012. We also discuss what can be learnt from this competition in terms of believability in platform games. The discussion is supported by a statistical analysis of behavioural similarities and differences among the agents, and between agents and humans. The paper is co-authored by the organizers of the competition (the first three authors) and the competitors. | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | Institute of Electrical and Electronics Engineers Inc. | en_GB |
dc.rights | info:eu-repo/semantics/openAccess | en_GB |
dc.subject | Super Mario Bros. (Game) | en_GB |
dc.subject | Video game characters | en_GB |
dc.subject | Computer games -- Evaluation | en_GB |
dc.title | The turing test track of the 2012 Mario AI championship : entries and evaluation | en_GB |
dc.type | conferenceObject | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.bibliographicCitation.conferencename | IEEE Conference on Computational Intelligence and Games (CIG), 2013 | en_GB |
dc.bibliographicCitation.conferenceplace | Niagara Falls, ON, Canada, 11-13/08/2013 | en_GB |
dc.description.reviewed | peer-reviewed | en_GB |
dc.identifier.doi | 10.1109/CIG.2013.6633634 | - |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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The_turing_test_track_of_the_2012_Mario_AI_championship_entries_and_evaluation_2013.pdf | 1.23 MB | Adobe PDF | View/Open |
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