Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/5078
Full metadata record
DC Field | Value | Language |
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dc.date.accessioned | 2015-09-15T07:06:08Z | - |
dc.date.available | 2015-09-15T07:06:08Z | - |
dc.date.issued | 2013-09 | - |
dc.identifier.citation | THINK magazine. 2013, (6), p.49-52 | en_GB |
dc.identifier.uri | https://www.um.edu.mt/library/oar//handle/123456789/5078 | - |
dc.description.abstract | What's your favorite game? Pacman? Doom? World of Warcraft? Most of us have spent hours immersed in video games, many still do. Prof. Gordon Calleja studies why and how we get so involved in games. Science writer Sedeer El-Showk found out about Calleja's largest book and game that are gaining worldwide fame. http://www.um.edu.mt/think/through-the-looking-glass/ | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | University of Malta | en_GB |
dc.rights | info:eu-repo/semantics/openAccess | en_GB |
dc.subject | Technology | en_GB |
dc.subject | Games | en_GB |
dc.title | Through the looking glass | en_GB |
dc.title.alternative | Feature | en_GB |
dc.type | contributionToPeriodical | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.publisher.institution | University of Malta | en_GB |
dc.description.reviewed | N/A | en_GB |
dc.contributor.creator | El-Showk, Sedeer | - |
Appears in Collections: | Think Magazine, Issue 6 Think Magazine, Issue 6 |
Files in This Item:
File | Description | Size | Format | |
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Think_Sep13_51.pdf | Article | 1.46 MB | Adobe PDF | View/Open |
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