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https://www.um.edu.mt/library/oar/handle/123456789/54263
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DC Field | Value | Language |
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dc.date.accessioned | 2020-04-15T14:08:35Z | - |
dc.date.available | 2020-04-15T14:08:35Z | - |
dc.date.issued | 2019 | - |
dc.identifier.citation | Grech, J. P. (2019). Merging games and culture together as a potential learning tool (Bachelor’s dissertation). | en_GB |
dc.identifier.uri | https://www.um.edu.mt/library/oar/handle/123456789/54263 | - |
dc.description | B.FINE ARTS DIG.ARTS | en_GB |
dc.description.abstract | This research sets out to combine games and culture together as a potential learning tool. The aim for this project is to take the interactive medium of games and propel it within a fun and learning environment that blurs the lines between theme, play and visuals. Identifying key objectives such as being able to understand why good games are the way they are, why games could be used as learning tools and how one can merge culture and games proved fruitful for this project. The game design aspect as well as the visuals together with the theme of Maltese mythology and folklore proved to be a great mix of media to work with. Alterations to the workflow via the use of multiple plans as well as conducting various playtesting sessions, assisted in keeping the project true to its roots. Although the project did suffer from some drawbacks in planning, ultimately the end result served to be a key example of why one should consider games for bringing culture, narrative, visuals and education together successfully. Future developments of such a project would focus purely on managing better the multitude of tasks involved in this game's development. | en_GB |
dc.language.iso | en | en_GB |
dc.rights | info:eu-repo/semantics/restrictedAccess | en_GB |
dc.subject | Board games in education -- Malta | en_GB |
dc.subject | Education -- Effect of technological innovations on | en_GB |
dc.subject | Video games and children | en_GB |
dc.subject | Folklore -- Malta | en_GB |
dc.subject | Manners and customs -- Malta | en_GB |
dc.title | Merging games and culture together as a potential learning tool | en_GB |
dc.type | bachelorThesis | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.publisher.institution | University of Malta | en_GB |
dc.publisher.department | Faculty of Media and Knowledge Sciences. Department of Digital Arts | en_GB |
dc.description.reviewed | N/A | en_GB |
dc.contributor.creator | Grech, Jean Paul | - |
Appears in Collections: | Dissertations - FacMKS - 2019 Dissertations - FacMKSDA - 2019 |
Files in This Item:
File | Description | Size | Format | |
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19BFADA018.pdf Restricted Access | 3.41 MB | Adobe PDF | View/Open Request a copy |
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