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dc.contributor.authorKhalifa, Ahmed-
dc.contributor.authorLee, Scott-
dc.contributor.authorNealen, Andy-
dc.contributor.authorTogelius, Julian-
dc.date.accessioned2021-10-12T05:30:16Z-
dc.date.available2021-10-12T05:30:16Z-
dc.date.issued2018-
dc.identifier.citationKhalifa, A., Lee, S., Nealen, A., & Togelius, J. (2018). Talakat : bullet hell generation through constrained map-elites. GECCO '18: Proceedings of the Genetic and Evolutionary Computation Conference, Kyoto. 1047–1054.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar/handle/123456789/81985-
dc.description.abstractWe describe a search-based approach to generating new levels for bullet hell games, which are action games characterized by and requiring avoidance of a very large amount of projectiles. Levels are represented using a domain-specific description language, and search in the space defined by this language is performed by a novel variant of the Map-Elites algorithm which incorporates a feasibleinfeasible approach to constraint satisfaction. Simulation-based evaluation is used to gauge the fitness of levels, using an agent based on best-first search. The performance of the agent can be tuned according to the two dimensions of strategy and dexterity, making it possible to search for level configurations that require a specific combination of both. As far as we know, this paper describes the first generator for this game genre, and includes several algorithmic innovations.en_GB
dc.language.isoenen_GB
dc.publisherAssociation for Computing Machineryen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectComputer games -- Designen_GB
dc.subjectLevel design (Computer science)en_GB
dc.subjectArtificial intelligenceen_GB
dc.subjectMachine learningen_GB
dc.titleTalakat : bullet hell generation through constrained map-elitesen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencenameGECCO '18: Genetic and Evolutionary Computation Conferenceen_GB
dc.bibliographicCitation.conferenceplaceKyoto, Japan, 15-19/07/2018en_GB
dc.description.reviewedpeer-revieweden_GB
dc.identifier.doi10.1145/3205455.3205470-
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