Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/82011| Title: | Baba is Y’all : collaborative mixed-initiative level design |
| Authors: | Charity, Megan Khalifa, Ahmed Togelius, Julian |
| Keywords: | Computer games -- Design Level design (Computer science) Artificial intelligence Groupware (Computer software) |
| Issue Date: | 2020 |
| Publisher: | Institute of Electrical and Electronics Engineers |
| Citation: | Charity, M., Khalifa, A., & Togelius, J. (2020). Baba is Y’all : collaborative mixed-initiative level design. 2020 IEEE Conference on Games (CoG). Osaka, Japan. 542-549. |
| Abstract: | We present a collaborative mixed-initiative system for building levels for the puzzle game "Baba is You". Unlike previous mixed-initiative systems, Baba is Y'all is designed for collaborative asynchronous creation by multiple users over the internet. The system includes several AI-assisted features to help designers, including a level evolver and an automated player for playtesting. The level archives catalogues levels according to which mechanics are implemented and not implemented, allowing the system to ask users to design levels with specific combinations of mechanics. We describe the operation of the system and the results of small-scale informal user test, and discuss future development paths for this system as well as for collaborative mixed-initiative systems in general. |
| URI: | https://www.um.edu.mt/library/oar/handle/123456789/82011 |
| Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Baba_is_Yall_Collaborative_Mixed-Initiative_Level_Design_2020.pdf Restricted Access | 1.37 MB | Adobe PDF | View/Open Request a copy |
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