Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/82084
Full metadata record
DC FieldValueLanguage
dc.contributor.authorCerny Green, Michael-
dc.contributor.authorKhalifa, Ahmed-
dc.contributor.authorBontrager, Philip-
dc.contributor.authorCanaan, Rodrigo-
dc.contributor.authorTogelius, Julian-
dc.date.accessioned2021-10-13T13:00:42Z-
dc.date.available2021-10-13T13:00:42Z-
dc.date.issued2021-
dc.identifier.citationCerny Green, M., Khalifa, A., Bontrager, P., Canaan, R., & Togelius, J. (2021). Game mechanic alignment theory and discovery. FDG '21: International Conference on the Foundations of Digital Games, Montreal.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar/handle/123456789/82084-
dc.description.abstractWe present a new concept called Game Mechanic Alignment theory as a way to organize game mechanics through the lens of systemic rewards and agential motivations. By disentangling player and systemic influences, mechanics may be better identified for use in an automated tutorial generation system, which could tailor tutorials for a particular playstyle or player. Within, we apply this theory to several well-known games to demonstrate how designers can benefit from it, we describe a methodology for how to estimate "mechanic alignment", and we apply this methodology on multiple games in the GVGAI framework. We discuss how effectively this estimation captures agential motivations and systemic rewards and how our theory could be used as an alternative way to find mechanics for tutorial generation.en_GB
dc.language.isoenen_GB
dc.publisherAssociation for Computing Machineryen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectComputer games -- Designen_GB
dc.subjectArtificial intelligenceen_GB
dc.subjectNonparametric statisticsen_GB
dc.subjectIntelligent tutoring systemsen_GB
dc.titleGame mechanic alignment theory and discoveryen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencenameFDG '21: International Conference on the Foundations of Digital Gamesen_GB
dc.bibliographicCitation.conferenceplaceMontreal, Canada, 03-06/08/2021en_GB
dc.description.reviewedpeer-revieweden_GB
dc.identifier.doi10.1145/1122445.1122456-
Appears in Collections:Scholarly Works - InsDG

Files in This Item:
File Description SizeFormat 
Game_mechanic_alignment_theory_and_discovery_2021.pdf
  Restricted Access
1.01 MBAdobe PDFView/Open Request a copy


Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.