Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/91270
Title: | Square, marketplace, tavern : contested spaces in single-player neomedieval role-playing game cities |
Other Titles: | Game | World | Architectonics : transdisciplinary approaches on structures and mechanics, levels and spaces, aesthetics and perception |
Authors: | Bonello Rutter Giappone, Krista Vella, Daniel |
Keywords: | Fantasy games -- Social aspects Middle Ages in computer games Baldur's gate (Game) Elder Scrolls (Game) Witcher (Computer game) Computer adventure games |
Issue Date: | 2021 |
Publisher: | Heidelberg University Publishing |
Citation: | Bonello Rutter Giappone, K., & Vella, D. (2021). Square, marketplace, tavern : contested spaces in single-player neomedieval role-playing game cities. In M. Bonner (Ed.), Game | World | Architectonics: Transdisciplinary Approaches on Structures and Mechanics, Levels and Spaces, Aesthetics and Perception (pp. 99-114). Heidelberg: Heidelberg University Publishing. |
Abstract: | This chapter explores urban spaces in single-player fantasy role-playing games in terms of their nostalgically neomedieval representation, focusing upon the significance of three recurring landmarks—the square, the marketplace, and the tavern—as potentially contested sites. The games chosen for close analysis are Baldur’s Gate (Bioware 1998), The Elder Scrolls V: Skyrim (Bethesda Game Studios 2011), and The Witcher 3: Wild Hunt (CD Projekt Red 2015). We identify three interrelated paths along which we can read the significance of these games’ neomedieval urban spaces. The first is the nostalgic element—manifested, for example, in the evocation of a world structured on a binary rural-urban divide lost in the present-day urban metropolis. The second is their critical capacity to act as interrogations of contemporary power structures. The third point is that containment of these power structures within a neomedieval domain may result in a complacent comfort in our distance from the ‘medieval’ domains in question. |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/91270 |
ISBN: | 9783968220475 |
Appears in Collections: | Scholarly Works - FacArtEng |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Square_marketplac_tavern_contested_spaces_in_single_player_neomedieval_role_playing_game _cities_2021.pdf | 673.37 kB | Adobe PDF | View/Open |
Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.