Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/91342
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dc.contributor.authorLewis, Amy-
dc.contributor.authorYager, Kolton-
dc.contributor.authorKeller, Mitchell-
dc.contributor.authorGalvan, Bonita-
dc.contributor.authorBingham, Russell C.-
dc.contributor.authorTing, Samantha-
dc.contributor.authorWu, Jane-
dc.contributor.authorGambin, Timmy-
dc.contributor.authorClark, Christopher M.-
dc.contributor.authorWood, Zoe J.-
dc.date.accessioned2022-03-14T16:00:00Z-
dc.date.available2022-03-14T16:00:00Z-
dc.date.issued2020-
dc.identifier.citationLewis, A., Yager, K., Keller, M., Galvan, B., Bingham, R. C., Ting, S., ... & Wood, Z. J. (2020). Virtual planning and testing of AUV paths for underwater photogrammetry. VISAPP 15th International Conference on Computer Vision Theory and Applications, Malta.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar/handle/123456789/91342-
dc.description.abstractWe introduce a system for automatically generating paths for autonomous underwater vehicles which optimize views of a site of interest. These paths can then be used to survey and map underwater sites of interest using photogrammetry. Paths are generated in a virtual world by a single-query probabilistic roadmap algorithm that quickly covers the configuration space and generates small maps with good coverage. The objective function used to compute the paths measures an approximate view coverage by casting rays from the virtual view to test for intersections with the region of interest, with added weight for views with high information gain. The motion planning algorithm was implemented in a virtual world that includes the ability to test paths and acquire views of the virtual scene for evaluation prior to real world deployment. To measure the effectiveness of our paths versus the commonly used pre-packaged lawnmower paths, photogrammetry reconstructions were compared using CloudCompare. The 3D reconstructions created from the views along the paths generated by our algorithm were more detailed and showed better coverage, creating point clouds with a mean distance between points ranging from 1.5 to 2.3 times better than that of the lawnmower pattern.en_GB
dc.language.isoenen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectPhotogrammetry -- Digital techniquesen_GB
dc.subjectAutonomous underwater vehiclesen_GB
dc.subjectUnderwater archaeologyen_GB
dc.subjectUnderwater explorationen_GB
dc.subjectThree-dimensional modelingen_GB
dc.titleVirtual planning and testing of AUV paths for underwater photogrammetryen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencenameVISAPP 15th International Conference on Computer Vision Theory and Applicationsen_GB
dc.bibliographicCitation.conferenceplaceValletta, Malta, 27-29/02/2020en_GB
dc.description.reviewedpeer-revieweden_GB
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