Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/91564
Title: Self-reflexivity and humor in adventure games
Authors: Bonello Rutter Giappone, Krista
Keywords: Computer adventure games -- Humor
Video games -- Humor
Computer adventure games -- Social aspects
Computer adventure games -- Fiction
Escape from Monkey Island (Game)
Puzzles and games
Issue Date: 2015
Publisher: Game Studies Foundation
Citation: Bonello Rutter Giappone, K. (2015). Self-reflexivity and humor in adventure games. Game Studies, 15(1). http://gamestudies.org/1501/articles/bonello_k
Abstract: This article focuses primarily on the “adventure game” genre, its metafictional humor, and tendency towards self-parody in both its formative stage and its more recent ensuing nostalgic turn, with particular reference to Zork (Infocom, 1980), LucasArts’ Monkey Island games (1990-2000), and Telltale’s parodic-nostalgic “Reality 2.0” (Sam and Max, 2007). The article highlights a tendency towards parody on the levels of intertextual allusion, metafictional self-reflexivity, and meta-mediality. Parody is discussed in its relation to players’ expectations for the genre. The limitations and possibilities available to the player are discussed in relation to their comic potential. The comic is considered as providing the basis for moments where action is interrupted (interaction becoming inter[rupting]action), and an opportunity for digression. This becomes a means of playful re-engagement in itself, sometimes in the form of a ‘joke’ on the player. This is followed by discussion of a more recent ‘nostalgic turn’, with the parodic approach intersecting with the nostalgic. Finally, the discussion will consider possible implications of the effects of such comic tactics for player engagement and “immersion”, in relation to adventure games. The theoretical framework used is indebted to literary and critical theory — particularly theories of parody, and theories which touch upon the “comic” element at play. [ This article can be accessed online from the following website: http://gamestudies.org/1501/articles/bonello_k ]
Description: This article can be accessed online from the following website: http://gamestudies.org/1501/articles/bonello_k
URI: http://gamestudies.org/1501/articles/bonello_k
https://www.um.edu.mt/library/oar/handle/123456789/91564
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