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dc.contributor.authorBarbara, Nathaniel-
dc.contributor.authorCamilleri, Tracey A.-
dc.contributor.authorCamilleri, Kenneth P.-
dc.date.accessioned2022-03-18T06:59:00Z-
dc.date.available2022-03-18T06:59:00Z-
dc.date.issued2019-
dc.identifier.citationBarbara, N., Camilleri, T. A., & Camilleri, K. P. (2019). EOG-based eye movement detection and gaze estimation for an asynchronous virtual keyboard. Biomedical Signal Processing and Control, 47, 159-167.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar/handle/123456789/91734-
dc.description.abstractThis work aims to develop a novel electrooculography (EOG)-based virtual keyboard with a standard QWERTY layout which, unlike similar state-of-the-art systems, allows users to reach any icon from any location directly and asynchronously. The saccadic EOG potential displacement is mapped to angular gaze displacement using a novel two-channel input linear regression model, which considers features extracted from both the horizontal and vertical EOG signal components jointly. Using this technique, a gaze displacement estimation error of 1.32 ± 0.26° and 1.67 ± 0.26° in the horizontal and vertical directions respectively was achieved, a performance which was also found to be generally statistically significantly better than the performance obtained using one model for each EOG component to model the relationship in the horizontal and vertical directions separately, as typically used in the literature. Furthermore, this work also proposes a threshold-based method to detect eye movements from EOG signals in real-time, which are then classified as saccades or blinks using a novel cascade of a parametric and a signal-morphological classifier based on the EOG peak and gradient features. This resulted in an average saccade and blink labelling accuracy of 99.92% and 100.00% respectively, demonstrating that these two eye movements could be reliably detected and discriminated in real-time using the proposed algorithms. When these techniques were used to interface with the proposed asynchronous EOG-based virtual keyboard, an average writing speed across subjects of 11.89 ± 4.42 characters per minute was achieved, a performance which has been shown to improve substantially with user experience.en_GB
dc.language.isoenen_GB
dc.publisherElsevieren_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectElectrooculographyen_GB
dc.subjectHuman-computer interactionen_GB
dc.subjectWireless communication systemsen_GB
dc.subjectKeyboards (Electronics)en_GB
dc.subjectEye -- Movementsen_GB
dc.titleEOG-based eye movement detection and gaze estimation for an asynchronous virtual keyboarden_GB
dc.typearticleen_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.description.reviewedpeer-revieweden_GB
dc.identifier.doi10.1016/j.bspc.2018.07.005-
dc.publication.titleBiomedical Signal Processing and Controlen_GB
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