Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/92792
Title: | Virtual 3D camera composition using particle swarm optimization |
Authors: | Muscat, Miguel (2015) |
Keywords: | Computer graphics Computer vision Image processing Pattern recognition systems |
Issue Date: | 2015 |
Citation: | Muscat, M. (2015). Virtual 3D camera composition using particle swarm optimization (Bachelor's dissertation). |
Abstract: | In 3D graphics applications, the virtual camera plays a fundamental role in any 3D computer graphics interactive application, acting as the window of vision through which the virtual world is perceived. Camera placement and orientation is typically done manually through direct user input, which is often a lengthy and time-consuming process of trial and error. Visual Camera Composition (VCC) is a non-trivial problem that attempts to automate this process and has been approached using various different methods. In this project, a Particle Swarm Optimization (PSO) approach to VCC is employed to develop a plugin for Daz Studio that generates useful and practical camera positions. |
Description: | B.Sc. IT (Hons)(Melit.) |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/92792 |
Appears in Collections: | Dissertations - FacICT - 2015 Dissertations - FacICTCIS - 2010-2015 |
Files in This Item:
File | Description | Size | Format | |
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B.SC.IT(HONS)_Muscat_Miguel_2015.PDF Restricted Access | 4.95 MB | Adobe PDF | View/Open Request a copy |
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