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https://www.um.edu.mt/library/oar/handle/123456789/94070
Title: | Game studies |
Other Titles: | The Routledge Companion to Literature and Science |
Authors: | Calleja, Gordon Callus, Ivan |
Keywords: | Video games -- Study and teaching Video games -- Design Narration in video games Video gamers -- Social aspects Shared virtual environments |
Issue Date: | 2011 |
Publisher: | Routledge |
Citation: | Calleja, G., & Callus, I. (2011). Game studies. In B. Clarke, & M. Rossini (Eds.), The Routledge Companion to Literature and Science (pp. 323-334). New York [N.Y.] : Routledge. |
Abstract: | Digital games might have been considered cultish or adolescent two decades ago, but interest in them is now mainstream and ranges across diverse social and cultural groupings. Their appeal is now so broad and pervasive, and their inventiveness and their claim on a distinct aesthetic so compelling, that they demand attention from across the academic spectrum, prompting the rise of the multi-disciplinary field of Game Studies. [Excerpt] |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/94070 |
ISBN: | 9780203848739 |
Appears in Collections: | Scholarly Works - InsDG |
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Game_studies_2011.pdf Restricted Access | 119.85 kB | Adobe PDF | View/Open Request a copy |
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