Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/94070
Title: Game studies
Other Titles: The Routledge Companion to Literature and Science
Authors: Calleja, Gordon
Callus, Ivan
Keywords: Video games -- Study and teaching
Video games -- Design
Narration in video games
Video gamers -- Social aspects
Shared virtual environments
Issue Date: 2011
Publisher: Routledge
Citation: Calleja, G., & Callus, I. (2011). Game studies. In B. Clarke, & M. Rossini (Eds.), The Routledge Companion to Literature and Science (pp. 323-334). New York [N.Y.] : Routledge.
Abstract: Digital games might have been considered cultish or adolescent two decades ago, but interest in them is now mainstream and ranges across diverse social and cultural groupings. Their appeal is now so broad and pervasive, and their inventiveness and their claim on a distinct aesthetic so compelling, that they demand attention from across the academic spectrum, prompting the rise of the multi-disciplinary field of Game Studies. [Excerpt]
URI: https://www.um.edu.mt/library/oar/handle/123456789/94070
ISBN: 9780203848739
Appears in Collections:Scholarly Works - InsDG

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