Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/94535
Title: Design, construction, study of a holodeck inspired human computer interface
Authors: Demanuele, Stephen (2014)
Keywords: Human-computer interaction
Video games
Software engineering
Issue Date: 2014
Citation: Demanuele, S. (2014). Design, construction, study of a holodeck inspired human computer interface (Bachelor's dissertation).
Abstract: This project is about replacing the traditional XBOX game-pad with a human computer interface (HCI). The HCI makes use of a passive treadmill, a Microsoft Kinect camera and a modified game-pad. This HCI is termed a physical interface because users run on a treadmill and communicate with a machine via static poses. Users will not hold a game controller. The main effort is in the development of software to recognise static poses, and to integrate the functionality of the hardware components. This HCI is used to play FIFA 2012, putting FIFA 2012 in the exergames genre. Usability tests indicate how suitable this HCI is at playing this particular game when using a physical interface. Conclusions are then drawn on the suitability of the developed interface.
Description: B.SC.(HONS)COMPUTER ENG.
URI: https://www.um.edu.mt/library/oar/handle/123456789/94535
Appears in Collections:Dissertations - FacICT - 2014
Dissertations - FacICTCCE - 2014

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