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Browsing by Subject Artificial intelligence
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Showing results 1 to 20 of 451
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Issue Date
Title
Author(s)
2023
The 2023 WebNLG shared task on low resource languages. Overview and evaluation results (WebNLG 2023)
Cripwell, Liam
;
Belz, Anya
;
Gardent, Claire
;
Gatt, Albert
;
Borg, Claudia
;
Borg, Marthese
;
Judge, John
;
Lorandi, Michela
;
Nikiforovskaya, Anna
;
Soto-Martinez, William
2020
A.I. and copyright : are computer-generated works eligible for copyright protection?
Farrugia, William (2020)
2021
A.I. assisted pedagogical chatbot
Attard, Andrew Emanuel (2021)
2013
A.I. Nanny
Cassar, Stephen (2013)
2005
Abductive runtime verification of Lustre programs
Sultana, Nikolai (2005)
2021
Achieving algorithmic transparency through the right to an explanation
Sammut, Katrina (2021)
2015
Adapting virtual camera behaviour through player modelling
Burelli, Paolo
;
Yannakakis, Georgios N.
2013
An adaptive game opponent
Bezzina, Bernard (2013)
2021
Adaptive learning and assessment : from the teachers' perspective
Pfeiffer, Alexander
;
Bezzina, Stephen
;
Dingli, Alexiei
;
Wernbacher, Thomas
;
Denk, Natalie
;
Fleischhacker, Michael
2023
Adopting artificial intelligence for sustainable development : examples of science diplomacy during the COVID-19 pandemic
Makakane, Tsepo (2023)
2022
Adopting chatbots to enhance public services : an appraisal of the Maltese governments' plans and initiatives
Benown, Muona (2022)
2017
Advanced AI for enemy management in digital games
Beshovski, Georgi Hristov
2018
Advanced AI in first person shooter (FPS) games
Abela, Dylan Luke
2022
Advanced computing
Garg, Deepak
;
Sarangapani, Jagannathan
;
Gupta, Ankur
;
Garg, Lalit
;
Gupta, Suneet
2021
Aerodynamic stall recovery using artificial intelligence techniques
Singh Tomar, Dheerendra (2021)
2013
AGAPA : adaptive game artificial intelligence using a player-centered approach
Iavarone, Stefano (2013)
2023
AI and games : the remarkable case of Malta
Yannakakis, Georgios N.
2014
AI for general strategy game playing
Nielsen, Jon Lau
;
Fedder Jensen, Benjamin
;
Mahlmann, Tobias
;
Yannakakis, Georgios N.
2005
AI game development : synthetic creatures with learning and reactive behaviors [Book Review]
Yannakakis, Georgios N.
2005
AI game development [Review of the book Synthetic Creatures with Learning and Reactive Behaviors, by A. J. Champandard]
Yannakakis, Georgios N.