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Browsing by Subject Video games
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Showing results 1 to 20 of 126
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Issue Date
Title
Author(s)
2013
An adaptive game opponent
Bezzina, Bernard (2013)
2018
Advanced AI in first person shooter (FPS) games
Abela, Dylan Luke
2013
AGAPA : adaptive game artificial intelligence using a player-centered approach
Iavarone, Stefano (2013)
2023
AI and games : the remarkable case of Malta
Yannakakis, Georgios N.
2011
Analysing the relevance of experience partitions to the prediction of players’ self-reports of affect
Martinez, Hector P.
;
Yannakakis, Georgios N.
2017
An analysis of the barriers and drivers of microtransactions in online video games
Agius, Michael John
2017
Apocalypticism in the ‘Final fantasy’ videogame franchise
Brincat, Francesca
2020-03
Artificial beings worthy of moral consideration in virtual environments : an analysis of ethical viability
Gualeni, Stefano
2018
An authoring tool for educators to make virtual labs
Ververidis, Dimitrios
;
Chantas, Giannis
;
Migkotzidis, Panagiotis
;
Anastasovitis, Eleftherios
;
Papazoglou-Chalikias, Anastasios
;
Nikolaidis, Efstathios
;
Nikolopoulos, Spiros
;
Kompatsiaris, Ioannis
;
Mavromanolakis, Georgios
;
Thomsen, Line Ebdrup
;
Yannakakis, Georgios N.
;
Müller, Marc
;
Hadiji, Fabian
;
Liapis, Antonios
2007
Capturing player enjoyment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2010
Cellular automata for real-time generation of infinite cave levels
Johnson, Lawrence
;
Yannakakis, Georgios N.
;
Togelius, Julian
2023
The challenge of evaluating player experience in Tabletop Role-Playing Games
Liapis, Antonios
;
Denisova, Alena
2017
Character design practice : a visual art project exploring elements of character design theory and practice for games
Leone, Eric
2021
Characterization of video game characters and player engagement
Vassallo Laferla, Christopher (2021)
2014
Characterizing the digital protagonist : identifying differences between avatars and characters in digital games
Dalli, Elise
2013
Collaboration in physical and virtual spaces using augmented reality gaming
Theuma, Simon (2013)
2010
Combining local and global optimisation for virtual camera control
Burelli, Paolo
;
Yannakakis, Georgios N.
2011
A computational approach towards conflict resolution for serious games
Cheong, Yun-Gyung
;
Khaled, Rilla
;
Grappiolo, Corrado
;
Campos, Joana
;
Martinho, Carlos
;
Ingram, Gordon P. D.
;
Paiva, Ana
;
Yannakakis, Georgios N.
2014
The consumer buying behaviour of a gamer when purchasing a first-person shooter video game
Micallef, Adrian
2014
The consumer buying behaviour of a gamer when purchasing a first-person shooter video game
Micallef, Adrian