Browsing by Subject Virtual reality

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 1 to 20 of 122  next >
Issue DateTitleAuthor(s)
20183D comic : integration of 2D and 2.5D elements into 3DCauchi, Shawn
20123D-environment generation using volume-based techniquesAttard, Jean Paul (2012)
2015-03A 4D virtual/augmented reality viewer exploiting unstructured web-based image dataDoulamis, Anastasios; Doulamis, Nikolaos; Makantasis, Konstantinos; Klein, Michael
2015Action can amplify motion-induced illusory displacementCaniard, Franck; Bulthoff, Heinrich H.; Thornton, Ian M.
2015Adapting virtual camera behaviour through player modellingBurelli, Paolo; Yannakakis, Georgios N.
2022Approaches to virtual reality theatreZammit, Deborah Kay (2022)
2023Archetypal sculpture in virtual space : confronting the Jungian shadow via symbolisation and telepresenceDeguara, Andrew (2023)
2008ARCHie - augmented reality for cultural heritage in interactive e-learningCamilleri, Vanessa; Montebello, Matthew
2009ARDIY (augmented reality do it yourself)Riolo, Alex (2009)
2008ARIEL : Augmented Reality in Interactive E-learningCamilleri, Vanessa; Montebello, Matthew
2020Art on the cloudRepeckaite, Daiva
2020-03Artificial beings worthy of moral consideration in virtual environments : an analysis of ethical viabilityGualeni, Stefano
2023Artificially intelligent agents in VR military trainingCutajar, Sean (2023)
2010Augmented reality gamingGalea, Keith (2010)
2017Augmented reality in exploratory testing activitiesBorg, Samuel
2018An authoring tool for educators to make virtual labsVerveridis, Dimitrios; Chantas, Giannis; Migkotzidis, Panagiotis; Anastasovitis, Eleftherios; Papazoglou-Chalikias, Anastasios; Nikolaidis, Efstathios; Nikolopoulos, Spiros; Kompatsiaris, Ioannis; Mavromanolakis, Georgios; Thomsen, Line Ebdrup; Yannakakis, Georgios N.; Müller, Marc; Hadiji, Fabian; Liapis, Antonios
2018Awakening to the screen : an analysis of the human condition in the age of ubiquityBonnici, Jodie
2015A benchmark for virtual camera controlBurelli, Paolo; Yannakakis, Georgios N.
2023Can the metaverse and VR be used as tools to train professionals? : unlocking the potential of the metaverse and VR for professional trainingCassar, Luke Benjamin (2023)
2018Capturing the virtual movement of paintings : a game and a toolKontiza, Kalliopi; Liapis, Antonios; Padfield, Joseph