Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/22894
Title: Global search for occlusion minimisation in virtual camera control
Authors: Burelli, Paolo
Yannakakis, Georgios N.
Keywords: Cameras
Video games
Issue Date: 2010
Publisher: Institute of Electrical and Electronics Engineers Inc.
Citation: Burelli, P., & Yannakakis, G. N. (2010). Global search for occlusion minimisation in virtual camera control. 2010 IEEE World Congress on Computational Intelligence, Barcelona. 2718-2725.
Abstract: This paper presents a fast and reliable global-search approach to the problem of virtual camera positioning when multiple objects that need to be within the reach of the camera are fully occluded. For this purpose, a comparative analysis of global-search algorithms is presented for the problem of maximising camera visibility across different tasks of varying complexity and within different real-time windows. A custom-designed genetic algorithm is compared to octree-based search and random search and results showcase the advantages of the genetic algorithm proposed with respect to efficiency, robustness and computational effort.
URI: https://www.um.edu.mt/library/oar//handle/123456789/22894
Appears in Collections:Scholarly Works - InsDG

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