Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/29885
Title: The turing test track of the 2012 Mario AI championship : entries and evaluation
Authors: Shaker, Noor
Togelius, Julian
Yannakakis, Georgios N.
Poovanna, Likith
Ethiraj, Vinay S.
Johansson, Stefan J.
Reynolds, Robert G.
Heether, Leonard K.
Schumann, Tom
Gallagher, Marcus
Keywords: Super Mario Bros. (Game)
Video game characters
Computer games -- Evaluation
Issue Date: 2013-08
Publisher: Institute of Electrical and Electronics Engineers Inc.
Citation: Shaker, N., Togelius, J., Yannakakis, G. N., Poovanna, L., Ethiraj, V. S., Johansson, S. J.,...Gallagher, M. (2013). The turing test track of the 2012 Mario AI championship: entries and evaluation. IEEE Conference on Computational Intelligence and Games (CIG), 2013, Niagara Falls. 1-8.
Abstract: The Turing Test Track of the Mario AI Championship focused on developing human-like controllers for a clone of the popular game Super Mario Bros. Competitors participated by submitting AI agents that imitate human playing style. This paper presents the rules of the competition, the software used, the voting interface, the scoring procedure, the submitted controllers and the recent results of the competition for the year 2012. We also discuss what can be learnt from this competition in terms of believability in platform games. The discussion is supported by a statistical analysis of behavioural similarities and differences among the agents, and between agents and humans. The paper is co-authored by the organizers of the competition (the first three authors) and the competitors.
URI: https://www.um.edu.mt/library/oar//handle/123456789/29885
Appears in Collections:Scholarly Works - InsDG

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