Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/77393| Title: | Coralize : procedural generation of corals, sponges and reef ecosystems |
| Authors: | Abela, Ryan (2015) |
| Keywords: | Computer games Sponges -- Biotechnology Three-dimensional display systems |
| Issue Date: | 2015 |
| Citation: | Abela, R. (2015). Coralize : procedural generation of corals, sponges and reef ecosystems (Master’s dissertation). |
| Abstract: | Coralize is a library of algorithms that generate 3D meshes of marine organisms such as corals and sponges. Using constructive algorithms, Coralize can generate stony corals via L-systems grammars, soft corals via leaf venation algorithms and sponges via nutrient-based mesh growth algorithims. The algorithms are parameterizable, allowing a user to adjust the parameters in order to create visually appealing 3D meshes. Such meshes can be used to populate a seabed or reef, in order to create a plausible underwater environment. |
| Description: | M.SC.DIGITAL GAMES |
| URI: | https://www.um.edu.mt/library/oar/handle/123456789/77393 |
| Appears in Collections: | Dissertations - InsDG - 2015 |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| M.SC.DIGITAL GAMES_Abela_Ryan_2015.pdf Restricted Access | 35.5 MB | Adobe PDF | View/Open Request a copy |
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