Dissertations - InsDG - 2015
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Collection's Items (Sorted by Submit Date in Descending order): 1 to 10 of 10
Issue Date | Title | Author(s) |
2015 | Culture in play digitization of a traditional game | Piano, Andrea (2015) |
2015 | Using open data and player profiling to create data games catered to the player | Hili, Gary (2015) |
2015 | Spectrum : exploring the effects of player experience of game design | Portelli, Jean-Luc (2015) |
2015 | Unfamiliar game design : using defamiliarization to provoke critical reflection in game design | Cuschieri, Noel (2015) |
2015 | Players in game spaces : a multi-disciplinary approach | Grech, Karl (2015) |
2015 | The board game involvement model : a multidimensional analysis of the experience of board game play | Chircop, David (2015) |
2015 | Generation of multi-floor levels for first-person shooters | Cachia, William (2015) |
2015 | Player experience in FPS games | Aquilina, Luke (2015) |
2015 | Emergent narratives as ludic properties | Agius Muscat, Matthew (2015) |
2015 | Coralize : procedural generation of corals, sponges and reef ecosystems | Abela, Ryan (2015) |
Collection's Items (Sorted by Submit Date in Descending order): 1 to 10 of 10