Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/88012
Title: | To play or not to play – video games for learning |
Authors: | Camilleri, Patrick |
Keywords: | Education -- Malta Video games and children Video games in education |
Issue Date: | 2015-09-27 |
Publisher: | Allied Newspapers Limited |
Citation: | Camilleri, P. (2015, September 27). To play or not to play – Video games for learning, Times of Malta. Retrieved from: https://timesofmalta.com/articles/view/To-play-or-not-to-play-video-games-for-learning.586014 |
Abstract: | A pertinent question I constantly ask myself as a teacher is: did I really teach if my students do not understand what I have delivered? Essentially an important prerogative in teaching is not that facts are transmitted and received, but that these facts can be weaved into meaningful forms of knowledge to be easily understood and employed in students’ reasoning. Subsequently in their endeavour to make teaching more meaningful and authentic, teachers go through great lengths to ensure that this is achieved. |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/88012 |
Appears in Collections: | Scholarly Works - FacEduLLI |
Files in This Item:
File | Description | Size | Format | |
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To_play_or_not_to_play.pdf | 459.45 kB | Adobe PDF | View/Open |
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