Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/88012
Title: To play or not to play – video games for learning
Authors: Camilleri, Patrick
Keywords: Education -- Malta
Video games and children
Video games in education
Issue Date: 2015-09-27
Publisher: Allied Newspapers Limited
Citation: Camilleri, P. (2015, September 27). To play or not to play – Video games for learning, Times of Malta. Retrieved from: https://timesofmalta.com/articles/view/To-play-or-not-to-play-video-games-for-learning.586014
Abstract: A pertinent question I constantly ask myself as a teacher is: did I really teach if my students do not understand what I have delivered? Essentially an important prerogative in teaching is not that facts are transmitted and received, but that these facts can be weaved into meaningful forms of knowledge to be easily understood and employed in students’ reasoning. Subsequently in their endeavour to make teaching more meaningful and authentic, teachers go through great lengths to ensure that this is achieved.
URI: https://www.um.edu.mt/library/oar/handle/123456789/88012
Appears in Collections:Scholarly Works - FacEduLLI

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