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Browsing by Subject Computer games
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Showing results 1 to 20 of 113
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Issue Date
Title
Author(s)
2011
The 2010 Mario AI championship : level generation track
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
;
Weber, Ben
;
Shimizu, Tomoyuki
;
Hashiyama, Tomonori
;
Sorenson, Nathan
;
Pasquier, Philippe
;
Mawhorter, Peter
;
Takahashi, Glen
;
Smith, Gillian
;
Baumgarten, Robin
2012
Adapting models of visual aesthetics for personalized content creation
Liapis, Antonios
;
Yannakakis, Georgios N.
2015
Adapting virtual camera behaviour through player modelling
Burelli, Paolo
;
Yannakakis, Georgios N.
2013
AGAPA : adaptive game artificial intelligence using a player-centered approach
Iavarone, Stefano (2013)
2005
AI game development : synthetic creatures with learning and reactive behaviors [Book Review]
Yannakakis, Georgios N.
2005
AI in computer games : generating interesting interactive opponents by the use of evolutionary computation
Yannakakis, Georgios N.
2013
Alternate reality story telling
Camilleri, Jurgen (2013)
2014
An analytical method of assessment of RemoteFX as a cloud gaming platform
Depasquale, Etienne Victor
;
Zammit, Audrey
;
Camilleri, Michael
;
Zammit, Saviour
;
Muscat, Adrian
;
Mallia, Pierre
;
Scerri, Stefan
2014
Apocalyptic imagery in digital games : a study assessing Darksiders and Darksiders II as artworks in contemporary society
Saliba, Matthew (2014)
2022
The Arousal video Game AnnotatIoN (AGAIN) dataset
Melhart, David
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2003
ChAllEnGeR : an online gaming system
Ellul, Patrick M. (2003)
2016
Cheat detection for games using runtime monitoring
Micallef, Niki
2018-12
Come here!
Camilleri, Cassi
;
Gualeni, Stefano
2019
Conflict of nations
Kudde, Dale (2019)
2015
Constrained novelty search : a study on game content generation
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2013
Controllable procedural map generation via multiobjective evolution
Togelius, Julian
;
Preuss, Mike
;
Beume, Nicola
;
Wessing, Simon
;
Hagelback, Johan
;
Yannakakis, Georgios N.
;
Grappiolo, Corrado
2015
Coralize : procedural generation of corals, sponges and reef ecosystems
Abela, Ryan (2015)
2018
DATA Agent
Cerny Green, Michael
;
Barros, Gabriella A. B.
;
Liapis, Antonios
;
Togelius, Julian
2012
The development and implementation of a table tennis computer game
Ricci, Kurt (2012)
2012
Digging deeper into platform game level design : session size and sequential features
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian